Software designer & developer for iOS, MacOS, other Apple platforms, Linux server backend systems, and interactive media platforms. Solid artistic and technical skills w/ a good feel for user experience and human / computer interaction. Specialization in AI (ex: Anthropic Claude, Kling AI, Stable Diffusion/TextualEmbedding, Kandinsky, Whisper, YOLO, etc.), designing and building AI and other systems on Apple and Linux platforms, VR, computer-generated art, product design & development, research projects.
Expert in resin-based 3D printing and all the details involved including support design, hollowing and resin drainage holes, orientation for printing, scaling and support requirements, maximizing resolution, resolving issues with software analysis of the post-sliced file before running into them when printing, setting up a 3D printing workspace, the mechanical process of removing the model, washing, curing, machine maintenance, 3D modeling, and more.
I particularly enjoy teaching / mentoring, UI design and implementation, software product design and development, AI (generative, cognitive, analytical, etc.), in-depth vocal interactivity, robotics, game design and development, and/or building / leading a team.